BuildCraft 2.2.5 is on the way. Bug fixes are slowly reaching the “minor” category. There’s a couple of SMP fixes to go, plus some minor tweaks here and there. This version will be the first of the 2.x branch flagged as stable – and 1.x is now officially discontinued. Note that SMP will remain shaky on large and complex systems. This is due to current Minecraft limitation, but things are likely to improve over time.
For those who have been following the development on SourceForge, you may be interested in knowing that I’m slowly moving BuildCraft development to a codesion forge. Thanks to your generous donations, as well as sponsored adfly links, I am now in position to purchase this kind of service which will help greatly the work. But don’t worry, the development is still public, you will still have access to the Subversion repository, and you will still be able to browse through the tickets.
As a matter of fact, BuildCraft is getting even more open. Some may have noticed that, though the sources are available, BuildCraft was not completely Open-Source according to the OSI definition. This has been brought to my attention, and SourceForge has made the (fair) request to fix this matter or remove the project from their environment.
While considering various options, and deciding to re-host BuildCraft on Codesion, I choose to fulfill Open-Source requirements anyway – the two decisions being uncorrelated. In short, the BuildCraft distributions rights which were closed are now opened, under certain restrictions.
This will open the door in particular to various mods packs. I would like to stress the fact that until now, there is no mod pack that is allowed to contain BuildCraft (except Arrgh’s one who asked permission very early on). Making BuildCraft OSI-Open-Source does not make any of this pack any more allowed. There are specific conditions to redistribute these mods. If you’re intending to make such a pack, or would like to make your non-allowed pack allowed, please make sure that you fully understand BuildCraft License (http://www.mod-buildcraft.com/MMPL-1.0.txt), and post on the forums if you have questions.
Note that the distributions conditions affect not only mod packs, but anyone modifying or copying parts of the BuildCraft code. If you intend to make a BuildCraft sub-mod, and already have one, please check the license as well. In short, if you never ever copied parts of the BuildCraft sources, if you did not modify any source, of if you’re just including non-modified versions of the API, you don’t have to worry. Otherwise there are requirements to fulfill that may or may not make your work possible if you don’t want to fulfill the license terms.
I hope opening up the BuildCraft community will bring some new enjoyable game into play!