Pre-Release for Minecraft 1.3.2 (Update 20/10/12)

It’s been a while since the last official update to BuildCraft, but 3.2.0 is finally on the home stretch for release.

Numerous contributors have invested quite a bit of their time during the last few months to convert the code of BuildCraft 3 – which was very much SSP code – into a useable multiplayer mod. Along the way some new features (facades, autarchic gates, the hopper) and a slew of smaller tweaks and fixes have found their way into BuildCraft. The API has undergone a major facelift while we were at it and should now be cleaner and more friendly for other modders adding to or extending BuildCraft. BuildCraft also gained the option for localization with people already contributing translations for Danish, German, Spanish, Estonian, French, Dutch, Portugese, Russian and Swedish.

This release is still very much SpaceToad’s BuildCraft, but the code base has changed significantly and will hopefully be more maintainable in the future. Special thanks go to Krapht (rewrote major parts of the pipe code and introduced facades), cpw (cleaned up a lot of code for the FML conversion and tamed the quarry), Kyprus and CovertJaguar.

That said there are still some issues that prevent this release from deserving the true 3.2.0 moniker. However we feel that the mod is stable enough for day-to-day play and hope you’ll have fun with it.

BuildCraft 3.2.0pre7 (Client & Server)
BuildCraft 3.2.0pre9 (Client & Server)

Requires Minecraft Forge 4.2.5.299 (Remember to delete META-INF in your minecraft.jar)
(DO NOT install ModLoader or ModLoaderMp. Install ONLY Forge.)

(Note: No final decision has been made on whether the full release will be single package or split into the full six subpackages. Do not post comments urging us to adopt a single file release style, that might just push us in the opposite direction.)