“Oops” is all I can say, some of the Anti-spam measure we implemented were a tad buggy. The particular plugin preventing anyone (even me) from posting to the forum has been removed.
BuildCraft 2.2.11 is on the way, including fixes for three annoying bugs:
 loading SMP worlds may not load pipes properly, e.g. port from 2.2.5 to > 2.2.5 is know to remove all the pipes
 a remaining SMP dupe bug with auto-crafting tables
 fuel can get in the input slot of refineries and be stuck there
All three of these issue, plus a couple of minor ones (http://buildcraft.trac.cvsdude.com/buildcraft/query?status=closed&group=resolution&milestone=BuildCraft+2.2.11) are fixed in the development version. BuildCraft 2.x is really converging now, and I would really like to put this on the side and concentrate entirely on the 3.x branch. For that, I’m now looking for all potential blocking issues still remaining there:
- problems that prevent reasonable game-play
I need BuildCraft community help for that. If you know of any problem in the above category, now is the best time ever to make bug report. See http://www.mod-buildcraft.com/documentation/faq/#bug_report to get ideas on how to efficient there. Thanks to you, 2.2.11 might be the final release on the branch!
This is still a development version, but already pretty impressive… Kraft logistic pipes for BuildCraft 2.2.7 will allow you to get full control over how objects are sent in the system, automatically create dynamic crafting chains, etc. The forum of the mod, containing all download information, can be found on:
Allright, people, I need your support here. There’s already been 2 critical bugs reported on BuildCraft for Minecraft 1.0.0. So here’s a challenge: besides what’s currently reported here, can you find any show stopper in the current release of BuildCraft, that is to say bugs that prevents from playing survival legit on SSP or SMP? Something like a crash, or a block completely unusable.
I know about the TMI / Creative incapacity of displaying certain items, and not quite sure how to fix those. What I’d like to concentrate on here though is problems preventing to play legit.
So two things to do before posting:
Fire off on this thread!
Got interviewed by Kulopto a few days ago, talking about BuildCraft and other things. Still on vacation though, but found time to do a few thingies. Enjoy!
Thanks a lot for all of those who participated to the BuildCraft 2.2.x 2011 worlds contest. There are some very impressive pieces of factory among your submissions!
The decision was though, but the winner is:
The second place is attributed to:
And it pretty complete offshore platform!
The third place is attributed to:
An quite surprising base, with a lot of wirering underground, offering a fully automated refinery, quarry and a small power plant.
The 4th and 5th places are respectively attributed to TheElm and MarijnS95, who make it into the package. Congratulations to everybody, and thanks again to all the participants!
The 5 best worlds can be downloaded from here.
For those of you who don’t know already, pigalot has released a very nice Bucket Filler for BuildCraft. Check that out!