February 18, 2012 at 1:15 am #12076
An engine that needs power (or whatever the blue beam is) to operate. Preferably with water tank, like combustion engine has.February 18, 2012 at 6:40 am #12106
That seems somewhat unlogical as you would need engines to power the engines. Would they like, produce more power than combustion engines?February 18, 2012 at 2:48 pm #12134
Mainly it would help with engines in long range. I know you have to use engines to create power for these engines, but power goes faster and more stable than fuel. If you have engine far away, using fuel pipe to power it is very slow, so you could use power to transport energy from your factory to the engine.
Also the engine could be slower the less power you give to it, so if you want engine that is always on, you must use combustion engines because the others overheat, but like just for 4 engines pumping oil from tanks to refineries, combustion engines use a lot of fuel, so slower engines would be enough as refinery is so slow, but with electric engines, you only need 1 combustion engine to create power to 4 electric engines, that saves fuel.February 18, 2012 at 9:02 pm #12177
You want a transformer item, not an engine then. An item that could build up energy until it reaches a threshold and then pulse it down the line, and at the other end is a down-transformer that will take in a massive pulse and bleed it off into the system slowly. APS sub mod handles this ability I believe.February 18, 2012 at 9:04 pm #12178
8 combustion engine with fuel could run 4 refineries, a water pump and some. Overall 8 combustion engines could refine more oil to fuel than they would use, so you can have another set of combustion engines to power what ever you want.
Now why would you want to power an engine far away with another engine? Just connect a conductive pipe to the machine and you are done. No need for another engine. In BC (for me anyways) the conductive pipes “act” like extended engine, like a super long extended flexible drive shaft of an engine.
Even if you wanted to power 4 other engines with 1 engine (which makes no sense) you still have to connect conductive pipes to the 4 engines… oh wait.. conductive pipes already do that so no need to power another engine. Just build a central power plant and use conductive pipes to where you want, done.
As for fuel consumption, energy saving, green energy, etc then check out APS mod. It is still in alpha/beta stage for 3.1.3 but soon you don’t have to worry about running out of fuel
I even built a huge redstone (wood engine) power plant (which had 1200 redstone engines) and connected the conductive pipes anywhere i needed power, regardless how far away the machines were. 1200 redstone engines could run 8 chip laser at full speed and some. So you can bet you could run 5-6 refineries, 1 or 2 quarries and a water pump. But can cause some lag on slow comp and a deforestation lol.
February 18, 2012 at 9:14 pm #12183
- This reply was modified 2 years, 11 months ago by Adosan.
APS has no transformer, it has power storage and energy director, power storage acts like battery which you have to red signal it to store or drain energy. The Energy director is more like power distribution control, which allows you to direct X amount of input energy to various directions.
IC2 has transformers but that is different system all together, still doesn’t save up energy tough, just makes it easier to “transport” energy over long distance on IC2 systems.February 18, 2012 at 9:31 pm #12187
Transformers would be completely useless in Buildcraft anyway. It depletes energy in a conductive pipe by percentage not by a constant value, so if you sent a pulse of 500E and 10 pulses of 50E, they’d both lose exactly the same amount of energy.
However, I think what the op might be on about is a way to power pipes (i.e. wooden, obsidian, etc.) using power from a conductive pipe, so that you don’t have to have an engine on-site pumping items out of a chest, you can centralise the power production somewhere you can monitor it and prevent explosions. This of course would be doubly useful with APS because of the higher power output of the tokamak and energy store meaning its more efficient to centralise power production and distribute the energy.
I shall consider it. It shouldn’t be *too* difficult to add.February 18, 2012 at 9:36 pm #12189
“Now why would you want to power an engine far away with another engine? Just connect a conductive pipe to the machine and you are done. No need for another engine. In BC (for me anyways) the conductive pipes “act” like extended engine, like a super long extended flexible drive shaft of an engine.
Even if you wanted to power 4 other engines with 1 engine (which makes no sense) you still have to connect conductive pipes to the 4 engines… oh wait.. conductive pipes already do that so no need to power another engine. Just build a central power plant and use conductive pipes to where you want, done.”
You can’t power wooden pipe with power, you need an engine
“Even if you wanted to power 4 other engines with 1 engine (which makes no sense) you still have to connect conductive pipes to the 4 engines… oh wait.. conductive pipes already do that so no need to power another engine.”
I mean that if I have 4 engines pumping oil from a tank to a refinery, it saves fuel if there is only 1 combustion engine powering 4 electric engines pumping oil, than 4 combustion engines. Refineries are so slow that they don’t need so fast engines pumping oil into them, 1/4 speed is enough, and that’s one electric engine’s speed if 1 comb. powers 4 of them.
I know redstone engines are too good idea, but i’ve noticed they overheat when pumping that oil into refineries.
February 19, 2012 at 3:02 am #12230
- This reply was modified 2 years, 11 months ago by Tuupertunut.
Redstone engine sure overheat but they don’t explode, besides the closer to “red” they are the faster the pump (based on pulse). I have used redstone engine to pump lava from tanks for last 4 days and hasn’t blown up yet despite it keeps spiking yellow/red. Steam-engine i noticed it does overheat and can cause some issues. But at that point if a machine requires a steam-engine or better, than directly connect a conductive pipe to it.
I think what you are trying to say, is to make something between wood engine and steam engine. In other words just a motor (or electric motor) which takes the BC pipe and converts to motion, where as regular engine would use fuel to create motion (except wood engine). So in other words you just want something stronger than wood engine, less powerful than steam engine, doesn’t take fuel and powered by BC power which is supplied by other engines?February 19, 2012 at 12:24 pm #12253
I mean something between redstone- and combustion engine so it would be as fast as combustion engine if given enough power, but when given less power it would be slower. It would work at full speed (comb. engine speed) when the amount of power is the same that 1 comb. engine can make. When it is 1/4 of the amount 1 comb. can make, it would work at redstone engine speed. When amount of power is 1/2 of that 1 comb. can make it would work at 1/2 speed, understand?
Maybe even that it wouldn’t have any limits, so 12 combustions making power=the speed of 12 combustion engines. So some kind of multi-speed engine.
And of course it would contain a water tank to control overheating.February 19, 2012 at 2:32 pm #12260
Why not make a electric motor wich can be used on regular and waterprof pipes instead of other engines and can be powered trough poper pipes.February 19, 2012 at 11:34 pm #12338
So you want a variable electric motor (speed from redstone engine to unlimited).
Okay, still don’t see the reason for being as slow as redstone engine since it would save space if you just use redstone engine at the location instead of using conductive pipes all over the place to power a electric motor at 0.25 power. However if you want to replace steam engine and combustion engine with electric motor… okay i see that being feasible providing you just more power to wood pipes than redstone engine. In which case then there should be a limit of how much power it can put out.
You mentioned with water tank… now that is confusing to me, what has water to do with any of it? For cooling? If for cooling then just skip the water cooling system and make heatsinks or even a fan for the electric motor which acts like cooling, not to mention that electric motor heat up far less than steam engine or combustion engines.
I am not quiet sure I understand you clearly, are you trying to say that the motor also acts as wooden pipe if motor is attached to regular pipes? Eh… I don’t think we really need that, since wood pipes (wood pipe, waterproof wood pipe, conductive wood pipe) are awful cheap to make.
If you are trying to make a motorized pipe, meaning the motor itself is also a pipe then maybe, though there are multiple items at that point, item motor and waterproof motor.
Overall, I don’t think we really need that but eh… Maybe we just need an advanced redstone engine that can act as 4 restone engine therefor able to apply more power to wood pipes but only takes space of 1 redtone engine?
February 20, 2012 at 7:14 pm #12498
- This reply was modified 2 years, 11 months ago by Adosan.
i could kind see this being useful i suppose, like if you have a refinery that you keep adding more and more combusiton engines to, you could have 1 “powered engined” at the water pump and keep increasing it’s power output on the pump to keep up with the water demand. al in all though, i don;t think we need this. just plan your stuff alittle better and you wouldn;t have to worry, and start using Conductive Pipes more.
The forum ‘Feature Ideas’ is closed to new topics and replies.