Home › Forums › Related Mods and Texture Packs › Krapht’s Logistic Pipes › Known Issues
Tagged: mutimc buildcraft bug crash
| Author | Posts |
|---|---|
| Author | Posts |
| May 8, 2012 at 4:40 am #20797 | |
|
Gencode |
@Milchreis – check to see if you have a Provider Module somewhere ‘not’ connected to a chest. |
| May 8, 2012 at 7:44 am #20806 | |
|
Krapht |
To anyone who got the null pointer exception when having a provider module in a chassis that is not connected to an inventory, please re-download as I just posted an update. |
| May 13, 2012 at 12:22 am #21044 | |
|
harryham1 |
Let’s see if I can get a reply from Krapht (that would be awesome). My issue from a few days ago still remains. I am using the latest Technic version (yeah, so not the latest version of logistics pipes), but every time I make a logistics pipes setup with a request pipe, when too much of an item is in the system, it doesn’t allow it through the corresponding request pipe, or anywhere. It just drops it. |
| May 13, 2012 at 12:39 am #21045 | |
|
harryham1 |
All right. |
| May 13, 2012 at 8:44 am #21055 | |
|
andy.t.roo |
IC2 machines fail to detect that they are going to be full, and any chasi with an itemsinc can eject items from the network rather than re-route on full. I’m using an automated cobblestone generator to run IC2 recyclers. When provided with a chassi with an item sink module on them, they regularly eject cobblestone because they try to pass cobble to a full recycler. This happens when recycler has 63 cobble. Network diagram:
|
| May 19, 2012 at 4:47 pm #21375 | |
|
Teraminer |
I encounterd a problem when I installed this *awesome* addon. First the textures of all the logistics pipes are like the wooden pipes textures and when I right-click one of them the game crashes (if you can’t figgure this out I’ll try to get an error report. Side note: I made an account in the site just for this (for now) *lol |
| May 19, 2012 at 10:34 pm #21397 | |
|
kylania |
Always post an error message or nothing is wrong. The “wooden pipes texture” is usually caused by install order I seem to remember, but your error log will help a lot in finding the solution. |
| May 20, 2012 at 10:22 am #21427 | |
|
Teraminer |
I can’t get the error log cause when this happens the error log appears for 0,10 oe less seconds and then the black screen of death appears. |
| May 20, 2012 at 5:02 pm #21443 | |
|
kylania |
Use a launcher like MultiMC which allows you to view the error log. |
| May 20, 2012 at 5:13 pm #21444 | |
|
Teraminer |
I can’t trust MultyMC for my pass… |
| May 20, 2012 at 6:55 pm #21455 | |
|
Teraminer |
Sorry for double post. Mods loaded: 19 Minecraft has crashed! Minecraft has stopped running because it encountered a problem. — BEGIN ERROR REPORT 43332503 ——– Minecraft: Minecraft 1.2.5 java.lang.NoClassDefFoundError: forge/ICustomItemRenderer I used additional objects addon too.. |
| May 22, 2012 at 3:42 pm #21611 | |
|
Kimogaku |
So i tried to make a Self-Supplying-Automatic-Crafting-Machine… i have Energy Condensers of EE full of an Item… wenn my Chests with Polymorphical Item Sink Modules miss maybe 1 redstone the quicksort Module drags out way too much out of the Condenser causing my pipes to Overflow and follow in a Saving Chunks Screen |
| May 23, 2012 at 5:42 am #21650 | |
|
andy.t.roo |
In reply to my earlier bug report, i have just posted a patch to prevent items being dropped when a large amount if items are flowing into a destination: |
| May 26, 2012 at 4:46 am #21833 | |
|
Codes |
I have a problem im trying to make it where my system auto crafts a extractor from ic2 but the satellite pipes only let me put 3 items in the box i need 4 tree taps and they dont stack anyway around this? |
| May 26, 2012 at 5:19 am #21834 | |
|
skwiggs |
try stacking them anyway |
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