Known Issues

This topic has 90 voices, contains 233 replies, and was last updated by  KThompson 77 days ago.

Viewing 15 posts - 181 through 195 (of 234 total)
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May 26, 2012 at 10:35 am #21858

alex_hawks

@Codes: Right click on the tree-taps in the crafting pipe, with a tree-tap

@Terraminer: “Update” Logistics Pipes to the version for Buildcraft 3.1.5. If that doesn’t work, keep the “update” and reinstall Minecraft Forge. (From Scratch)

May 26, 2012 at 12:18 pm #21859

Codes

i donno it wont let me stack them in the satellite pipe spot everytime i click one on top of it it removes the first image i placed

May 29, 2012 at 9:43 pm #22097

Teraminer

I’ll try and I”l inform you ;D

May 30, 2012 at 7:27 am #22143

drakthaal

my game crash every time i try to place 2 logistics pipe next to each other and all the logistics pipe has the texture of weird looking brown pipes here is the error report. help would be greatly appreciated.

— BEGIN ERROR REPORT 422e1a4d ——–
Generated 30.05.12 07:26

Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_32, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.8.3
OpenGL: ATI Mobility Radeon HD 4250 Graphics version 3.2.9752 Compatibility Profile Context, ATI Technologies Inc.

java.lang.NoSuchMethodError: buildcraft.core.Utils.checkPipesConnections(Lali;IIIIII)Z
at buildcraft.krapht.BuildCraftProxy2.checkPipesConnections(BuildCraftProxy2.java:28)
at buildcraft.krapht.routing.PathFinder.getConnectedRoutingPipes(PathFinder.java:128)
at buildcraft.krapht.routing.PathFinder.getConnectedRoutingPipes(PathFinder.java:44)
at buildcraft.krapht.routing.Router.recheckAdjacent(Router.java:180)
at buildcraft.krapht.routing.Router.update(Router.java:401)
at buildcraft.krapht.CoreRoutedPipe.updateEntity(CoreRoutedPipe.java:144)
at buildcraft.krapht.pipes.PipeLogisticsChassi.updateEntity(PipeLogisticsChassi.java:244)
at buildcraft.transport.TileGenericPipe.n_(TileGenericPipe.java:145)
at xd.n(World.java:2071)
at net.minecraft.client.Minecraft.k(Minecraft.java:1861)
at net.minecraft.client.Minecraft.x(Minecraft.java:819)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT f68c0771 ———-

May 31, 2012 at 11:30 am #22231

Teraminer

@alex_hawks: It seems to be an “addisional buildcraft objects” error.( when I uninstalled addisional buildcraft objects it worked.

June 3, 2012 at 6:59 pm #22404

Yoda

I recently encountered a problem where i had 3 IC2 electric furnace, each with a crafting logistics pipe on top. I told each pipe that 1 iron becomes 1 refined iron. I connected this system to a chest and a provider pipe. I connected a request pipe on the system and requested 1 refined iron. The system pulled three iron ingots out of the chest and put one in each furnace, sending all three refined iron out the request pipe. I then requested 4 refined iron, and the system pulled out 6 iron ingots, and sent 6 refined iron out the request pipe. I tested a few more times and the problem remained. I have no idea why this might happen, but it’s obviously a bug.

June 4, 2012 at 12:53 am #22418

andy.t.roo

crafting pipes have no sense of direction – they will add the materials to each adjacent inventory which is capable of crafting the target item. did you arrange your furnaces so that 1 rafting pipe was connected to more than 1 crafter? (i believe that would be buggy from my understanding of the code atm)

June 4, 2012 at 4:54 am #22428

Yoda

no, each furnace had it’s own crafting pipe because it had to be connected on top of the furnace(since that’s the input side).

June 6, 2012 at 5:46 pm #22535

Teraminer

Don’t use 3 furnases cause the system asks for 1 refind iron from any and every place it can take it from so it basicly asks 1 refind iron from all the furnaces.

June 13, 2012 at 10:56 pm #22823

Ritsuna

I am having a small problem, and Im not sure if its just cause my computer is slow, or if there is a fix i am missing.

First off I am using Direwolf20′s mod set for season 4, everything works except when i try to go in to change the direction of the extractor module it lags to the point of being completely unresponsive. i have added other mods to my core game, but I tested it on just direwolf20′s set and it does the same thing.

Any help would be appreciated as i try to set up my automated rooms.

Edit:
I am working on testing just buildcraft with the logic pipes to see if its just my computer and i am SOL until i get a new one.

  • This reply was modified 346 days ago by  Ritsuna.
June 15, 2012 at 3:55 pm #22897

hunterglory

When ever I place a pipe to a logistics pipe my minecraft crashes and I get a black screen.
btw the textures of the pipse arent working they all look like wooden pipes.
pls help me

June 17, 2012 at 5:38 pm #22975

Whydidudie

When i download this mod all of the pipes that come with it have no textures and are just invisible blocks. All of the modules are there and have the proper textures. When i add this or Additional Pipes the pipes have no texture. I have no clue how to fix this.

June 19, 2012 at 4:34 pm #23084

japie112233

@Whydidudie I have the same problem. But i think it is a problem with Forge… Dont know how to fix it yet. But I will find a way! :)

June 19, 2012 at 5:24 pm #23086

japie112233

@Whydidudie YES! Found the solution. I think you are using optifine right? You need to deinstal that. It doesnt work with optifine. It worked for me.

June 26, 2012 at 12:02 am #23370

dmonahan

Hey Krapht, I was wondering if this mod was incompatible with Toomanyitems because for some strange reason, I have everything displayed in the TMI Menu Except for the Provider Module and The Extractor Mk2.

Please Reply, Thanks!
DMonahan

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