Home › Forums › Related Mods and Texture Packs › Krapht’s Logistic Pipes › Krapht's "Dev. Blog"
Tagged: smp bukkit
| Author | Posts |
|---|---|
| Author | Posts |
| January 22, 2012 at 1:50 pm #8551 | |
|
Krapht |
Continued to work on the 1.1 version of logipipes yesterday and hopefully I’ll be able to finish today=) I have everything I need, so now it’s just a matter of me getting it to work properly =) This morning when I woke up the screens to my computer refused to turn on, so I had to force a reboot. During boot the screen was all garbled … Broken GFx card. Lucky there was a store in the city that is open on sundays so I went and bought a new one. Just finished installing it and so far so good. I replaced my old 8800 GT with a 560Ti, so hopefully I should get some performance increase aswell |
| January 29, 2012 at 8:05 pm #9457 | |
|
pcmaster160 |
The chassis pipe looks interesting. Can you tell me what is going to go in the pipechassi.png gui (like in the ones that almost look like floppy disks or blueprints?) slots because i’m making a texture pack to go along with sphax’s purebdcraft in 128x and was going to do the gui ahead of time |
| January 29, 2012 at 11:06 pm #9471 | |
|
Krapht |
Today I finally got some proper coding (the past few days I’ve actually been playing, lots of fun =)) done and managed to implement most of the Chassis system. For now it will be a single pipe that has 4 slots for modules (they will look like circuitboards, with a color code for its purpose). Most of today was spent on some item sprites and implementing them as items for the first set of modules. Also the GUI took a lot of time, each module has a separate configuration screen for its item filter. Done are also the PassiveSupplier and the ItemSink modules. The passive supplier has higher priority than the ItemSink and work much like a supplier except it does not request items, instead it accepts items up to a set limit. The itemsink works pretty much like a basic logisticspipe does today except for the distribution system. I will most likely support both for the time being, but all items handled by a chassis will take priority over standard pipes. What remains to do is to improve the routing to not route to chests that are full. If a chest is full it should go to the next best destination. I haven’t decided if I should constantly check if items fit and re-route them if they don’t or if that should only be done at the attempted destination. For now I think I will go with the end destination because it will save some performance, but that means that items will travel all the way to the end before they discover that they have to go somewhere else. I’ll start there and see how that works out. I’m really unhappy with some (code) design decisions made early in development and I really need to do something about it before my OCDs drive me nuts =) |
| February 5, 2012 at 8:04 pm #10363 | |
|
Krapht |
So my OCD drove me nuts. The chassis system forced me deep into the core of my code and I wasn’t happy with what was there, so I’m in the process of rewriting most of how items are routed and all of how items are sorted. Hopefully the good stuff added will counteract this =) |
| June 24, 2012 at 10:23 am #23290 | |
|
Adama1983 |
Hi Krapht, do you programm a smp version of logistic pipes ? i love that mod and i want it on my server |
| June 24, 2012 at 8:42 pm #23315 | |
|
pcmaster160 |
There isn’t at the moment but I think this brings up a bigger issue, whats going to happen to logistics pipes when 1.3 comes out. |
| August 7, 2012 at 1:00 am #25661 | |
|
vsandrewuk |
Hey, not sure whether this is the right thread to make a suggestion… :/ But I was thinking you should add a search bar onto the request pipes, that would be really cool. I mean scrambling around the lists of items is sometimes quite a neusance. Anyways just a suggestion. – vsandrewuk |
| August 11, 2012 at 6:29 am #25852 | |
|
Kazuma |
This is a unofficial port of Logistics pipes for SMP and Bukkit https://github.com/RS485/LogisticsPipes ps: the request pipes have a search bar in this version |
| September 17, 2012 at 5:54 am #27108 | |
|
Flawededge |
I have made you some crafting recipes for the main page |
| September 18, 2012 at 8:34 am #27152 | |
|
lefty |
http://gaminghouse.eu/guides/minecraft/buildcraft/en/ |
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