Home › Forums › Related Mods and Texture Packs › Krapht’s Logistic Pipes › Preview of 0.2.0 (BC 3.1.3)
Tagged: Request
| Author | Posts |
|---|---|
| Author | Posts |
| February 23, 2012 at 7:09 pm #12873 | |
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Krapht |
Also, 0.2.1 is “released” this preview is concluded, thanks for helping out with the testing |
| March 3, 2012 at 10:44 pm #13820 | |
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amgam8 |
Krapht |
| March 5, 2012 at 7:04 am #13997 | |
|
Roseroar |
Hi! I am running 0.2.1 A, so we are clear on that. If, for some odd reason I am out of date, feel free to smack me up the side of the head with a cold dead mackerel like you was Monty Python. I am having an issue with satellite pipes. I got an auto crafting bench, a normal vanilla chest next to it, a crafting pipe on the bench, a satellite pipe on the chest. I got a water bucket in the chest, the recipe is 4 sand 4 dirt and a water bucket to make bog earth (for Forestry). Tap the satellite pipe with the wrench, click the + to make it 1, and close that out. I then tap the crafting pipe with the wrench, import, delete the water bucket, drop it into the Satellite grey side, click the > to set it to satellite pipe 1, and close that out. I click the Remote Orderer on a basic logistic pipe, see dirt, see sand, click on the bog earth, request 1, and it says it’s missing 1 water bucket. I check the chest, it has a water bucket in it. So I am confused, it has a water bucket in the satellite chest sitting against the auto crafting bench so it *should* be using it to craft up the bog earth. O.o Unless… *gets a crazy notion* Alright, makes sense, but it’s weird… I put a Provider pipe and tied it back onto the Satellite Pipe and vola, it works. *head desks* Alright, sweet… I can do this with buckets and not burn though tin using water cells. |
| March 5, 2012 at 7:13 am #13998 | |
|
Roseroar |
Oh and I second Amgam8, a Provider chip would be bloody useful. But in my case I have stuff flying around from my farms, the peat engines are spitting out ash, the bog earth left overs, the dirt coming in from the peat farm, etc, and I just want to sort the whole mess out and still be providers, as dirt from the peat farm and sand from the tree farm could be put to use making bog earth to feed the peat farm, which feeds the peat engines, which also make ash that can be turned into fertilizer for the tree farm, etc and having it all jumbled about in one chest is a mess. I could use item sink chassis as provider chassis it would solve that. The item sink could grab any non routed item coming in to keep them in their respected chests but also still provide stuff in those chests with out having to build on a whole bunch of pipes linked to one another. |
| March 5, 2012 at 9:27 am #14005 | |
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Krapht |
@Roseroar |
| March 5, 2012 at 4:51 pm #14032 | |
|
Roseroar |
@Krapht Oh! That was the idea, two filters, a deployer, an infinite spring, and a timer ticking the three every few seconds. Deployer fills bucket, filter sucks full buckets out into chest, other filter sucks out just empty buckets from chest to drop back into the deployer. Ok, well, I just went with a rain tank and a crafting pipe so it all worked out eventually. |
| March 5, 2012 at 10:07 pm #14047 | |
|
sabriath |
@Roseroar: I performed the same thing, but I placed a few things extra to get what I needed: http://dl.dropbox.com/u/24657744/pics/bogearth.png Next to the chest filled with water buckets is a bench to make bog earth, and I tell it that the other chest (to the right) supplies the dirt and sand but is to keep 64 bog earth supplied to that chest at all times…notice the supplier line goes through a redstone which activates when a stack passes through. Each time bog earth is made, each stack will trigger the counter to move up 1 position (the time it takes the provider to give the craftbench the material is enough time for the redstone signal to pulse before the next piece is crafted). When the counter moves up, it stops producing a signal on the left side, so the timer is allowed to turn. Each turn of the timer, reduces the counter and sends a pulse across the filters/deployer. Any extra bog earth is defaulted to the same chest that is supplied it, so not wasting any material (and sometimes giving a differential wait period). On the other side of the chest, separated from that network completely, is simply a crafting pipe that says “4 dirt + 4 sand turns into 8 bog earth”….crafting pipes don’t care if it’s a work bench or not, which is awesome enough to work in this situation. Whenever the system needs bog earth, the craft pipe will request the material, HOWEVER, since the chest already has some in it, the pipe will immediately begin using it (so no wait period once the item is requested). The material will then land in the chest afterward, and will be dealt with internally by the mechanism described above (I keep 2 stacks of sand and dirt as a buffer). |
| March 18, 2012 at 4:24 am #15502 | |
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JordynX |
Is there a module that works as a provider pipe.
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| March 18, 2012 at 12:59 pm #15534 | |
|
Krapht |
There is no such module yet, and you’re right I shouldn’t keep multiple posts. The purpose of this was to get a preview out for testing that was a bit experimental, this thread should have been closed and will be closed now. |
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