public class LaserData_BC8
extends java.lang.Object
LaserData_BC8.LaserType
, is position, its size, and some other
misc rendering info.Modifier and Type | Class and Description |
---|---|
static class |
LaserData_BC8.LaserRow |
static class |
LaserData_BC8.LaserSide |
static class |
LaserData_BC8.LaserType
Holds information about a specific type of laser: what textures should be used for different parts.
|
Modifier and Type | Field and Description |
---|---|
boolean |
doubleFace |
boolean |
enableDiffuse |
net.minecraft.util.math.Vec3d |
end |
LaserData_BC8.LaserType |
laserType |
int |
minBlockLight |
double |
scale |
net.minecraft.util.math.Vec3d |
start |
Constructor and Description |
---|
LaserData_BC8(LaserData_BC8.LaserType laserType,
net.minecraft.util.math.Vec3d start,
net.minecraft.util.math.Vec3d end,
double scale) |
LaserData_BC8(LaserData_BC8.LaserType laserType,
net.minecraft.util.math.Vec3d start,
net.minecraft.util.math.Vec3d end,
double scale,
boolean enableDiffuse,
boolean doubleFace,
int minBlockLight) |
Modifier and Type | Method and Description |
---|---|
boolean |
equals(java.lang.Object obj) |
int |
hashCode() |
public final LaserData_BC8.LaserType laserType
public final net.minecraft.util.math.Vec3d start
public final net.minecraft.util.math.Vec3d end
public final double scale
public final boolean enableDiffuse
public final boolean doubleFace
public final int minBlockLight
public LaserData_BC8(LaserData_BC8.LaserType laserType, net.minecraft.util.math.Vec3d start, net.minecraft.util.math.Vec3d end, double scale)
public LaserData_BC8(LaserData_BC8.LaserType laserType, net.minecraft.util.math.Vec3d start, net.minecraft.util.math.Vec3d end, double scale, boolean enableDiffuse, boolean doubleFace, int minBlockLight)